A real time physics simulator *slash* musical synth controller.
dyne simulates gravity, momentum, and collisions between spheres in space. The spheres' interactions control parameters for an external synthesizer. Meanwhile, the performer controls gravity's strength, the speed of time, and may create or destroy spheres.
For now, dyne is used as sonification research and experimental music performance. It may one day be released as an app of sorts.
dyne was made with C++, OpenGL/GLSL, and Pd.
See and listen to the demo below. (headphones recommended)